Friday, October 8, 2010

Dark Eldar rumor mill




So there are more and more Dark Eldar rumors and conformations out there. I was looking over at The Dark Eldar Kabal (http://dark-eldar.blogspot.com/2010/10/new-dark-eldar-ultimate-rules-summary.html) for a collective summary of the new stuff.
First, I always question rumors and people who have “seen the codex” or “spent time with it.” If it was Black Box time, then sure, but before then is just so questionable. Yes, pics from the codex are cool; the artwork is good (for what they have shown) and looks free from the horrid scribbling of John Blanche. However, everything posted, minus official conformations from GW, is just rumor now.

Well, I will comment on the trend of the codex rumors/ conformations. The Internet says, "HOORAY DARK ELDAR ARE AWESOME! LOOK AT THE MODELS! STUFF MOVES FAST! LOOK AT THE MODELS! THESE GUYS ARE AWESOME! LELITH AND WYCHES ARE THE BEST! MOVE AND FIRE ALL WEAPONS!"

Yes, they appear, if true, to be a fast and deadly army. They kind of are with the codex now. However, they are going to be terrible like they are now too. Anyone who plays Dark Eldar knows the pain of armor 10. It is bad, but mandatory and well armed, just bad. Now it appears it is raising in price for the exact same vehicle that is available in the codex now.

Seriously?!?! It is going to cost more before the soooper kool awesome upgrades. "THEY CAN GET A 5++ INVUL SAVE! THEY CAN MOVE 2D6” EXTRA! THEY Can"….sssshhhhhh quite down internet.

Yes, spend the points to get a 5++ Hail Mary save. Enjoy making multiples of that from any type of bolter fire as you approach marine pill boxes. 5++ is terrible and trying to make many of them to save your raider is just silly.
Sure you can also pay to make it move faster. Cool, but that just gets you closer to being rapid fired from those same bolters.

Increased points for nothing extra is, well just beyond words (well I can use lots of words, but kids might be looking at this). If the point increase was due to the ability to scout, deep strike or something I understand. Yet, to shove the same raider in there and make it more costly and just as fragile is dumb.

I look to orks and their truks. They are fast, open topped and armor 10. They are almost ½ the cost and dare I say it, better. Yes better than raiders. They die as easily and can’t fly over cover, but they have some rules that make blowing them up not as terrible for the riders. Plus orks are toughness 4 and strength 3 hits aren’t so bad for the rider damage roll. Just ask any ork player how much he spends on upgrading his truks. If the answer is anything outside of red paint job then you sir have found a crazy person.

Raiders are bad (needed and cool gun, but just so easy to blow-up) and soon worse due to an increased cost (before "needed" upgrades). The models are great, so why not make them cheaper in game? Is GW scared the multitude of cheap dark lances will ruin the game? Dark Lances are only good vs. armor 13 and 14. Against everything else, they are no better than any other strength 8 weapon. Which by and by is availble in multiples to most armies now. So why the points increase? These cost almost as much as a valkyrie, more than all rhino patterns and why? Where good codex writers is the reason. Well, the new codex will tell us why, but until then I say pffffft!!

You want alpha strike, then why not go with cheap raiders that can; scout, deep strike, or move 12+ and still shoot a dark lance (and not at additional cost). If your army gets past that, then the dark elder crumble. That is glass hammer. Go big turn 1! and hope to mop up the rest turn 2. Will they be this? Well not without the codex to confirm, my guess is no.

No comments:

Post a Comment