Wednesday, April 26, 2017

Talon of Horus book report!

The cover is 100% not accurate to the story.
Actually it is more like 2% accurate.

Aaron Dembski-Bowden, this dude has become my second favorite writer of 40K tales.

Talon of Horus is a tale staring a Thousand Son sorcerer, Khayon, who is a prisoner of the Inquisition. He has been tortured and bound and left alive to answer various question and tell his tales. Why? Well the Inquisition is interested in the founding of the Black Legion and its leader Ezekyle Abaddon.

Khayon takes us back to the time between the end of the Hersey and before the first Black Crusade. It is a time where the traitor marines are the “boogey men” the Imperium warns their children about. They are legend and no more believable than Bigfoot. Well that is outside the Eye of Terror.

Inside it is a different story with traitor warbands battling each other for glory, goods, lands or because they are bored. We get a good bit of description of life within the Eye o’ Terror and the powers of Chaos. It is a much different description than that of previous Eye o’ Terror cannon. A bit refreshing to see it isn’t just a place of angry Marines, demons and cultist loons 24/7.

Khayon and his little warband (which is full of demons, a Dark Eldar Scourge, a World Eater who is fantastic dry comic relief, a living space ship computer drive  (think Melfina from Outlaw Star anime )and an Emperor’s Children (or is it Child when only one guy?)are recruited to help stop a contingent of Emperor’s Children, led by Fabius Bile, from creating a clone of the long dead Horus. Along the way we get stories of; how Khayon became what he is, how he formed his warband, the death of the Sons of Horus and after 75% of the novel being over, the groundwork for the founding of the official Black Legion. Sprinkle in a bit of Eye o’ Terror travel silliness and the typical Space Marine action we all know too. This all comes together is a really damn fine and fun story.

It was great to see a bit of a look into the Traitor Legions post Hersey. It was even better to see the Eye as not some place of just madness and guys screaming at one another while crazy shit happens in and around them at all times. Plus the characters are all Chaos marines and they aren’t the typical a-holes like in most novels. They are actually pretty damn likeable even Abaddon isn’t the D-bag he is portrayed as in the Horus Hersey series and beyond. This was a good bit of refreshment. Then there is the epilogue. Well that was a bit of beauty, especially if the 40K tabletop game world is tied in anyway shape or form to the Black Library novels. This last bit could a great introduction to that new 8th edition the interweb has been speaking about.

Some great action in here. Better characters than most 40K stuff. A damn tight story too. Go grab this and soak in the awesome!

Thursday, April 20, 2017

Indiana Comic Con experience

Skipped over to Indianapolis last Friday to check out their comic book convention.

It was what I expected. A lot of collectables, a lot of comic boxes to dive through, a ton of artists and artwork, and comic industry celebrity.

I did see a lot of cosplay, but I was too busy looking at stuff to snap pics. Mostly the artwork. There were a ton of really great pieces to gawk at.

We hit up the 501st Legion to see what they were doing. While there of course we got a family photo with a wookie and some Storm Troopers. Then we were draw into a conversation about Star Wars. It was then discovered that some members of the family were interested in Jawas and Tusken Raiders. Sooooo that might be a thing I the future?

Sunday, April 16, 2017

Easter and Birthday weekend!

   Happy Easter !

It was also my birthday this weekend.
The wife is pretty awesome as she made my favorite cake in cup form.
Then she created a little faction battle on the frosting.
She gets me!

Friday, April 14, 2017

Have Friday off what to do?

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Well I'm heading over to Indianapolis this morning to see what this is all about.
Maybe fun. Maybe lame.
Either way I'll spend some cash and have an excuse to eat some good food downtown.

Thursday, April 13, 2017

More Grymkin

Making the interweb rounds.
The next phase of the Grymkin.

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The Malifaux Dreamer with an Iron Kingdom skin.

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Evil Mary Poppins

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Corpse Cart with a marching band?

Tuesday, April 11, 2017

Metal balloon robot flying rifle dwarves?

What is this? Steampunk airship/balloon metal dwarves?
Are these fantasy squats or just something wildly new?
These are the new Kharadron Overlords. Whatever that means.
Image result for sigmar flying dwarves
Now thankfully I got into 40K after the squats had been taken away. Looking at them what a mess! Seriously isn’t bad enough that the 41st millennium has the  space orks, space elves of both varieties, space ogres, space vampires, space tomb undead/tomb kings, space werewolves, space chaos forces, and space vampires. Did it (does it) really need space dwarves too? There was (and still is) more than enough fantasy crossover into 40K.
Sorry off topic there.

Too many metal beards!

Thursday, April 6, 2017


A return I never imagined and in 90 minute movie form!
Especially after the not so happy break from Nickelodeon.

Wednesday, April 5, 2017

40K...err.. um...30K book report

Pharos: Dying of the Light

Well the Horus Heresy continues to crawl forward.

A quick online synopsis of the book…..

“Just as Guilliman’s dream of Imperium Secundus seems finally to be realized, the Night Lords launch a full invasion of distant Sotha. Their target? The mysterious Mount Pharos…

With the noble Emperor Sanguinius ruling from Macragge, Imperium Secundus stands as a lone beacon of hope even as the Warmaster’s forces continue to ravage the rest of the galaxy. Roboute Guilliman, still Master of Ultramar, has convinced his brother that Terra has fallen and that the mysterious Mount Pharos on Sotha now holds the key to mankind’s future. But the Night Lords, those cruel and pitiless sons of Konrad Curze, have been watching from the shadows, and make ready to launch their long-planned attack on the Pharos itself…”

See the series continues to stagnate in the whole 500 Worlds of Ultramar/ Imperium Secundus. Why? I am so tired of asking that question.

Anyway there is a planet with an alien communication/teleportation beacon on it, the Pharos. Here the good guys have set up shop to be able to communicate to each other through the ruin storm that still plagues the universe.

Then the Night Lords show up to claim the Pharos and torture the population of Sotha. The Night Lord stuff is equal parts good and awful. The awful? Well we are introduced to twin brother Night  Lords. I guess I am supposed to like them, but they are dead end characters who serve no real purpose. We get it the Night Lords are awful, but having to learn about the previous lives of these two bros prior to their ascension to Astartes is drek.

I did enjoy the rest of the Night Lord stuff where we see them at their worst. Goo to see them then  and still now as vile twisted comic book villains in power armor.

The most enjoyable part was the interaction between Curze and Sanguinius ( Emperor of Imperium Secundus Sanguinius ). That was a good bit of alright. More Curze for me please! He is just so unlikable that he is likeable.

The rest of the novel plays out as expected. There is battle and loss, but the good guys ( Ultramarines and friends ) sort of win by the end and the sort of don’t.

See the epilogue had a sweet fan boy reveal that I never ( or I doubt anyone else ) expected. See with the Pharos reaching into the void of space someone or more likely something/ things heard the call to the Ultramar system!

Still this series stagnates. Why are they not moving forward? I need another Ultramarine world story like another hole in the damn head. Yet still I read hoping that every book will eventually lead to the start of the big showdown on Terra.

Friday, March 31, 2017

Adepticon 2017, pretty stuff I saw ( mostly models)

Infinity terrain and a lot of it.
They know how to dress a table.

 Have tried Infinity and it is just too much for me.
Too many rules and a way too unforgiving game play.
Still pretty terrain and models.

Best idea for  old dice towers.
Making them advertisment displays is beyond simple and pure genius!

Thursday, March 30, 2017

Adepticon 2017, what I played

I was only here for a morning and afternoon, so I only tried two games. I spent the majority of the day wandering and looking at models.

I did try Eden though.

These guys have a ton of really fun and awesome models. I did get a quick demo in run from a friendly French lady. Yeah I had no idea this was a French company. I also never knew the French weren’t A-holes. Guess stereotypes aren’t always accurate. Well besides my white ass not being able to dance or jump.

Any way Eden. Quick thoughts.
Great miniatures.   = Always a positive draw. Model range of armies/gangs/clans are fairly unique. Plus it doesn’t just look and feel like other type of Space Marine, Knights, Army, various type of elf/dwarf/ork, brutish mutants guys etc. Sure there are nods to pop culture, but not too many to pull away from their aesthetic.
Small table set-up. = Great for ease of play. Small amount of terrain. Easy to find available room to play.
Small model count. = Always happy lower cost. Easier and faster to get painted and playing
All of these point to a game I would really get behind.

Game play is a you go, I go, you go, model activation.
Models have multiple  activation points. Move. Attack, Shoot, Special skills and all that to do on a model turn.
Played a simple 3 on 3 fight between demented circus performers and Lovecraftian fishmen.
A D6 game with base number to hit, randomized location number for hit, damage roll for location hit. So… D6 hit, D6 to where hit combat. Fairly simple.

Quick demo so the basis of game was covered. Of course there are a myriad of other rules and abilities to explore. Still if I had more time, more free money and players I could/would have gotten behind this game.

Eden models that peak the interest.

Wednesday, March 29, 2017

Tuesday, March 28, 2017

Adepticon 2017 swag bag

Well first was the stuff I bought. The Cryx command book was there so of course I grabbed that. They also had Mortenebra 2 there and why not grab her too? Well she is a giant robot centipede and that looks cool. The bit and building of her will suck beyond measure.

Then there was the swag bag. Well I didn’t buy  a copy of Warmachine Prime since the rules from Hordes Primal are minimal. Still, if you give me a copy of it, I’ll happily take it. 
A rule book for Flames of War, an adorable 40K activity book and a novel based on the Wild West Exodus game was also stashed away.

Friday, March 24, 2017

Adepticon 2017

Heading up to Schamburg this morning.
Doing a one day quick trip due to time constraints.
Anyhoo. Back next week with pics and maybe a tale.

Thursday, March 23, 2017

D&D post game 3-18 (longer than usual)

Our intrepid group of adventures was hired for a quick run down into the dwarven steam tunnel labyrinth in search of lost ruins.

 A upper lower level archaeologist hired them for a guard detail for a paltry 10 gold a day. Well it could have been more, but the charisma filled bard really botched the negotiation roll. Like amazingly bad. 

 A two day rail car ride and the gang plus archeologist made it to the abandoned section of tunnel and found the doorway to the supposed Halls of Healing.

 Strange that the doors looked to have been opened more recently than a few hundred years? Plus what was that lingering smell of ammonia or chlorine about?

 Well with no stealth involved at all they opened the doors and marched into the empty hall and into a trio of ogres. As the last ogre fell, a door in the next room flew open and a deep voice bellowed.

 “What is all the noise?”
The voice came from a hill giant who had a couple more ogres in tow that were all too keen to stop whomever was intruding. The party positioned themselves in the hallway to receive the bulk of the big brutes heading their way.  The ogres engaged while the hill giant tossed hunks of broken statuary at the party. The ogres fell quickly, but they and the previous trio did their best to wear down the adventurers. The hill giant waded into combat to try and finish the job. He swung a  hunk of tree as a club and tried to put the monk and bard in the ground, but just couldn’t get the job done. A few minutes later and five ogres and a giant lay dead.
Hill giant 2
Now they entered the entryway to the Halls of Healing. It didn’t look as abandoned as they were told. It seems that the big guys had been living here for some time. Lukas the archeologist started his study of the area, while the party looted bodies and searched the area. This is also where the ½ orc in the barbarian really came out to play.

As Lukas was exploring various alcoves he discovered one was being used as a privy for the ogres/giant. The barbarian shoved him and of course the archeologist fell into a pile of ogre excrement.

The party move onto tot explore the  room the giant came from. Here they found the official living quarters. A stew of goblin and orc bits was simmering in a large cauldron. They also found various fur, bits of bone, wagon wheels, various rocks for tossing at people, a few empty and one half full wine casks and bag full of various animal parts that might be snack food. They abandoned the room to move on to the next room.

Here they found a small raised reflecting pool and a hole in the floor about 10’ across and very very  deep. As they searched the room, Lukas came in to look at the statues near  the reflecting pool and to examine the dwarven design of the stonework surrounding the pool. It was here that the barbarian shoved the archeologist in the pool. As he was enjoying the  wet and sputtering human, the sound of a lot of scratching was heard coming from the hole in the floor.

It was then that an explosion of humanoids burst from the hole. They were mostly naked or had some manner of animal skin on them. They were thin, grey to mottled in skin color. Some held small crude weapons, while others had long filthy finger nails. The most striking feature though was their lack of eyes. 
They leapt upon the party as they came out of the hole, clawing, swinging of trying to bite anyone they could. The first group was put down quickly, but seconds later a second wave of them sprang forth to continue the assault. The barbarian using his brute strength began dropping statues down the hole. This seemed to slow the creatures down a bit and killed a few in the process. However, they still kept climbing up to get to the tasty party of heroes. The barbarian then started to destroy the pool to send a wave of water flowing down the hole, and to destroy the structure to annoy the archaeologist . The party kept the creatures at bay and at the same time Lukas ran back and started to slowly push the giant cauldron from the previous room.

The majority of the party went to help and speed up the cauldron pushing. At the same time, the barbarian decided to wander off down a nearby hall way. He discovered a flight of stairs and headed down them.

The rest of the party got the cauldron to and into the hole. It careened down and finally got wedged in real good. Thus blocking the hole and stopping the onslaught of the bitey humanoids.

Tuesday, March 21, 2017

Kong: Skull Island

The year 1973. Vietnam is ending. Is there a better time to go explore and uncharted tropical island with John Goodman?

I think not.

Welcome to Kong: Skull Island.

Yeah the gist of the movie is that this Skull Island was previously a myth, but was detected by U.S. satellites. The Monarch group is wanting to go explore said island to look for a big o’ monster that may be living there. Sure they pass this off as looking for medicine, fossil fuels, resources or to just keep the Ruskies from finding it first.
All they need is some government cash, an army helicopter company for escort, a bunch of scientist who are actually mapping the area, a female photographer and an ex-S.A.S. scout turned merc to get them around the island. It all seems like a proverbial “milk run.” Well, that is until the scientists start dropping seismic charges to map the island, and to accidentally/ on purpose flush out any giant monsters that might live there too.

Quick photo of the expendable characters.....