The rest of the game I never rolled better than a 12 to hit. That is 12 total after rolling 2 (or sometimes 3D6) and then adding it to the appropriate stat.
I had baited him to get the ghost walk assassination run and completely missed the rolls. Plus, I was just so tired of rolling poorly that I wanted the game to just end.
After one game I can’t say much for Tanith and her set. I can see some synergy, but not a lot. Sure the Pureblood has assault now so he can shoot and fight or fight and shoot, but with MAT 6 and RAT 5 he is not super accurate with either.
The Gorax I have never like. Sorry, but I am no fan of the Primal animus. Having a turn of melee buffs is great, but the auto frenzy the following turn is drek. I like to keep my beasties under control.
I know I'm a Circle player that doesn't like Primal or the Gorax. How is that possible since that guy and Warpwolf Stalkers were the go to beasts prior to MKIII?
The Argus didn’t have a chance to do anything as I was running it up with the Warpwolf to try and get his animus off to help him. Sadly he was just out of range to use it to help my assassination run. I can see the synergy with the Argus and the Warpwolf.