Decided to grab the Dungeon Masters guide for 5th edition. I wasn’t sure I really wanted it beforehand.
When we were into 4th edition I wasn’t really impressed with that DM guide. It didn’t look bad. It just didn’t look to really be helpful.
After thumbing through the 5th edition version of this book, I was surprised at how much usefulness there was in here.
After spending a few hours with this book it hit me. WOW! This really feels like a newer version of the Advanced D&D 2nd edition DM guide. The treasure tables! Oh how I missed those things! The dungeon dressings! The lists of poisons and traps! The various charts for rolling up encounters, adventures, dungeon dressing, NPCs, villains, etc., are all in here. Boy howdy did I ever miss those!
If you ever need a quick game idea or have gamers block, then go to the randomized chart and pick a locale and beasties from the list. You can even go all crazy and roll for all of it too. I usually hate random. I have railed against it before and will again. However, in the case of game creation while lacking an idea or lack of prep time, it can be very helpful.