|I was the blue guys this time!|
Thursday, July 23, 2015
Infinity a second go round
I was treated to another Infinity game again. This time I played the blue dudes!
How did I fare?
Well after another look we were probably doing the whole shooting dice rolls wrong. Oh well. This time we did it right?
Well? How did it go?
Actually worse for me than last time. Out of the five games played I won only one. Even that game was way closer than it should be. It was another night of high rolls when I needed low and vice versa. I can live with that, or where others will say I am blaming the dice. When you have lanes of fire and models supporting one another with various fields of fire and roll abysmally what else can I do? Not much but roll and laugh as nothing happens or everything falls apart.
I found my deep striking (Infinity calls it something else, but it deep strike is good comparison) jump pack guy failing his roll to land where targeted. This means he instead drops back in my deployment zone, nowhere near the action, not once but twice is frustrating.
I did try the dodge mechanic when being shot at this time around. I can see a use, but not when you fail all the rolls and just end up getting shot. That was frustrating and funny at the same time. It made for good in game comedy.
I am still not sure about this game. Ten games in and there is still a lot I’m not sure about and this is just running the starter set. I can see the appeal, but I’m not sure there is enough there for me. Still the models look really good and the universe it is built in is not dystopian like every other sci-fi game. Yet there seems like a lot we are missing and a lot more to see/do with this game.
Maybe in another week plus I’ll have a better picture of it all.