Timber Peak is the second big expansion/stand alone for Last
Night on Earth. I’m not sure why anyone would buy this as a standalone, if they
have never heard or played the original game. Still, Flying Frog is marketing it
as both a single game and an expansion to the original.
As a huge fan of Last Night and Growing Hunger I was looking
forward to Timber Peak. After sitting down and rocking through three games I can
say it did not disappoint!
The game is set after Last Night on Earth. Three citizens of
the town of Woodinvale have survived and escaped to
the logging town of Timber Peak. The Sheriff, Jake Cartwright and Sally have
survived and I guess all the other characters became tasty brain snacks for the
zombies. As they get to Timer Peak for help they discover that everyone’s
favorite undead are shambling amok there too. It seems the nightmare isn’t over
yet and the survivors will have to keep fighting. However, they get some
reinforcements with a waitress (Alice), a bush pilot (Nikki) and a
Lumberjack ( Ed Baker).
This and the following "AAARRGGGHHH!" were said whenever the lumberjack killed zombies |
The game play is the same as the previous Last Night games
which is awesome! There is a new mechanic for Timber Peak and that is gaining
experience. Humans and zombies both gain experience for killing or wounding
throughout the game. This experience is tracked via tokens. Humans gain
experience per character and zombies gain it for the whole horde.
When three tokens are gained then the characters and zombies can gain
buffs and abilities. These are chosen via cards. Humans can draw from one pile
of three types of cards: ranged ,melee and special. These cards
all have bonuses to the first two abilities or give them a new
“special” ability. Zombies have one deck and drawing from it benefits the entire
horde. Each character can have certain bonuses or abilities based
on personal play style, and the zombies gain a horde wide bonus. It is a descent
mechanic and really adds to the game. It can also be skipped over to increase
speed of play, hate keeping track of stuff, or just don’t like the concept.
Personally, I liked the experience gaining. It made for a much more challenging
game for both sides.
We ran through three of the four scenarios and they are
similar to the previous games. I guess people might find that a bit repetitive.
However, with new game mechanics, board pieces, rules and hero/zombie cards I
didn’t find it the least bit repetitive. I am a uber
zombie and Last Night fan so I am a bit biased. Also I’d like to mention the
fact that the zombies won all three games (run by me thank you very much)! There
were so many tasty spicy brains eaten that day.
If you like the previous Last Night games then Timber Peak
should not disappoint. If you want a one-off zombie survival game, then you will
dig this game too. It is a much easier sell if you have played the
previous, but it works well as a stand-alone as well.
This was a fun game! Great for game night or a rainy weekend afternoon. Even though my brains got eaten more often than not, I still enjoyed the scenarios and the company. This is a must play again and I will still choose to be the Humans and allow the ever so wise Ian to play the Zombies. I particularly enjoyed the complexity of playing the Humans and the more I played the better I got, unfortunately not soon enough for the all mighty Zombie master. Next time, and there will be a next time, Humans will prevail! Better watch your head!
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