Tuesday, October 16, 2012

A real life 40K tournament around here!

This really isn't news to me, but it might be  to others. Every year there is an event called Flatcon. It is (an attempt) at a gaming convention in the wasteland that is central-ish Illinois.



Flatcon website/info page

There is a doubles tournament, which I did in the halcyon days of 4th edition and has a paltry $20 entry fee.
Here are the rules and it is pretty fair and even allows for teams to form up with armies that are now in 6th taboo (looking at you gribblies). I like that since it might actually let people play what they want instead of just forcing everyone to play Guard/Marines, Grey Knights/Necrons or (insert army here)/some kind of Eldar.

Here be the rules below...................





Warhammer 40,000 Doubles 2012: Look at all my cool toys!
Flatcon 2012 rules
 


Army Composition: 
The game is played at 2500 points, using a two detachment force organization chart, with each player allowed 1250 points to spend on their detachment. 
The primary detachments do NOT need to be drawn from the same codex. 


Each primary detachment may take its fortification, but each detachment is not allowed to take an allied detachment. Instead, each team mate treats his partner’s army as allies following the respective rules. 


If both primary detachments are drawn from the same codex, they follow the rules for Battle Brothers, and are allowed to ride in each other’s transports. 


No duplicate units other than troops and dedicated transports may be taken. This applies even if the unit is from a different codex, e.g. a Space Marine Sternguard Squad would preclude taking a Blood Angels Sternguard squad. 


Imperial Armour units may be taken without limit, other than those listed above. A player fielding any Imperial Armour units must have, at minimum a printed copy of the up-to-date rules from Forgeworld, and the relevant Imperial Armour book when necessary. Imperial Armour army lists are prohibited at this time. 


Materials: 
Each team is responsible for providing three Objective markers and each player is responsible for bringing one Archeotech Artefact marker. 
Each player is responsible for bringing five copies of their army list: one for the judges, one for each round’s opponents, and one for the player himself. Each player is responsible for bringing his own dice, tape measure, and codex. Each team should have a copy of the core rule book. 


Set Up: 
During the Fortification step of deployment, the players will take turns deploying their Archeotech Artefact markers on to the table. No Artefact marker can be placed within 12” of a board edge or another marker. Dice off to decide which team will deploy markers first. 


Army Special Rules: 
As they were a popular army option in the previous edition handled by the INAT and Adepticon Rules, Traitor Guard will be allowed as an army. As usual, they are fielded using Codex: Imperial Guard. Their Allies Matrix entry is identical to that of Chaos Space Marines, with the modification that they are Battle Brothers with Tau to represent the Gue’vesa’la, and with chaos marines themselves. In order to be counted as traitor guard in this respect, they must be modeled/painted/converted as such. 
Armies that normally could not ally with each other are allowed to do so, and treat each other as Desperate Allies instead. This does not preclude normal scoring units from doing so, it just gives the chance of the units holding position due to their suspicion of each other



Even better is the singles tournament. First off it is open to all and free. Yeah free! It looks like they are really trying to get people there on Sunday to play. 

Me? Well I would love too, but I have not the 1850 of Necrons I want to play and my Night Lords (Blood Angels codex) are pretty drek in 6th. That and the myriad of real life issues that is crushing my gaming.  I'll hope to pop over Saturday to snap photos and say some hellos though.




The details.................

Warhammer 40,000 singles championship.
1850 points. 
Players are allowed a single Imperial Armour unit in their list. Each player must bring five copies of his or her army roster, relevant codex(es), and relevant FAQs for any armies fielded. 
Players MUST have an up-to-date FAQ along with any Imperial Armour books they wish to bring.
This is a free event, so all are welcome to play.


I guess if you are within a couple hours drive then head over here and play. 
"But I only play at NOVA and Adpeticon." you say?
"Our store( or a nearby store) has tourneys I only play at." you say?
Instead why not come show the podunk locals how it is done or something like that. Show up and prove your 40K prowess that you proclaim. Hell, just show up and play some free 40K that Sunday.

Make this this a better gaming weekend. Show up and play! 



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