Lukas the Trickster, The Strifeson, The Laughing One is a notorious character among the ranks of the Space Wolves, a raucous and ebullient figure who defies authority just as willingly as he defies his enemies. The glories sought by other warriors of the Chapter matter not to Lukas, who cares neither for advancement , nor for the approval of his peers. Instead, his greatest desire is the freedom to work his unparalleled mischief upon whomever he fancies, preferably killing as many of the Chapter's foes as he can along the way.
So yeah, this guy is sort of Loki for the Space Wolves. He is this uber mischief maker and anti-authority guy. He is an upgrade for a unit of Bloodclaws and comes with a lot of stuff and a hefty price-tag.
Lukas has better than Bloodclaw stats; WS 5, BS 5, strength and toughness of 4, 2 wounds, 3 attacks, initiative 5 and a 3+ save. That is fairly descent right there for a unit upgrade. He has a wolf claw, wolf tooth necklace, wolf tail talisman, plasma pistol,frag/kraks, and the pelt of the doppegangrel. This is all descent gear (always hit on 3+ in close combat, the 5+ save vs psy powers at the squad, wolf claw hit/ wound re-rolls) to have. He also has two special rules the Last Laugh and Rebellious. He will run the cost of a Bloodclaw plus 140 points. Ouch! That is a very spicy meatball.
Last Laugh- is the rule associated with Lukas' statsis bomb heart. Duke Silicus ripped out one heart and Lukas put a stasis bomb in for a replacement. When lukas is removed from play all models in bas contact with him roll a D6. If Lukas rolls equal to or higher then those models are removed from play. There are saves to stop this. This is friend and foe alike.
Rebellious- is what Lukas is and that means his squad is as well. The leadership score for Bloodclaws he is with will never go above 8. That means keep any independent characters out of that unit.
Pelt of the Doppengangrel-gives Lukas a bit of defense. It forces a re-roll of all successful rolls to hit verse Lukas. This is a bit useless as he can only be targeted if he is the last member of the squad. If he was an Independent Character this rule/ item would make a bit more sense. As it is now it is pretty useless.
Well I see two main reasons this guy rides the bench. The first is he can only be taken with Bloodclaws. If you haven't noticed, nobody takes Bloodclaws. They pale in comparison to their Grey Hunter brothers. There is his points cost. He will cost as much as a 5 man of Razor-backing Grey Hunters, and everyone knows how popular these are. Thank You internet!
His rules are not truly stellar either. His re-rolling hits is silly and his Last Laugh is clever, but not entirely useful. If he was an Independent Character his rules would make more sense, but it wouldn't get people excited about using him. The only fix I see for him is to make Bloodclaws and him more sparkly and usable, or just dump him when the next edition codex is written.
Well I see two main reasons this guy rides the bench. The first is he can only be taken with Bloodclaws. If you haven't noticed, nobody takes Bloodclaws. They pale in comparison to their Grey Hunter brothers. There is his points cost. He will cost as much as a 5 man of Razor-backing Grey Hunters, and everyone knows how popular these are. Thank You internet!
His rules are not truly stellar either. His re-rolling hits is silly and his Last Laugh is clever, but not entirely useful. If he was an Independent Character his rules would make more sense, but it wouldn't get people excited about using him. The only fix I see for him is to make Bloodclaws and him more sparkly and usable, or just dump him when the next edition codex is written.
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