During my most recent 40K drumming I started wondering, what is the point of WS, weapon skill? When I watched my close combat beast whiff on attack rolls against a much lower weapon skill. Why is the weapon skill not comparable to ballistic skill? Why are the best close combat warriors not better than the above average? What is the point of having a high weapon skill?
Seriously a 3+?!?! That is the best roll to hit for this situation? |
What is it? Let’s really look at what this rule says...
WEAPON SKILL (WS)
This characteristic defines how skilled and vicious a
warrior is with his weapons in close combat. The higher
the score, the more likely the warrior will land blows on
a close combat opponent. An average human soldier
has WS3, while a genetically-enhanced Space Marine
will have WS4 or even WS5.
So, the higher the weapon skill the better right? Well not really. When you look at the to-hit roll table, we see that a 3+ is the best roll possible to hit. Why? A WS 5 Marine is no different than a WS 10 Bloodthirster. Doesn’t that sound strange? They both require a 3+ to hit most targets, or the most common targets (WS 3 and WS 4). Now I know there is a difference when it comes to being hit, but that is not the issue at hand. I’m talking to-hit rolls here.