The
second option for Chaos troops is a throwback to the halcyon days of the Eye of
Terror. Well it seems that way. That was a little supplement that gave players
the option to run Chaos infused/traitor Imperial Guard. Well a version of that
can be run with the new rules for allies, or it can just be run with this codex.
The
Cultists have been added as a second troop choice for the Chaos Marines. These
are the fallen, traitor, corrupted or just plain crazy humans that follow the
Chaos gods. That or they are crazy and like being bad. They can be used a few
different ways and have some upgrades to help them fit different battlefield
roles.
They
have typical 40K human stats: WS, BS, strength, toughness and initiative 3, 1
attack and wound, leadership 7 and a 6+ save. They have a Champion attached and
he is the same but comes with +1 attack and +1 leadership. The unit comes
equipped with close combat weapons and auto pistols ( 12” S3 AP-) which are just
renamed laspistols. They come in a squad size of nine plus the Champion for a
bargain basement cost of a paltry 4 bits. You can
also add up 25 more guys to the squad at a cost of +4 points per guy.
Now
the Cultists are not without some upgrades. Now these are not true traitor
Imperial Guard. These are more crazy humans that follow Chaos. They can choose
to swap their autopistol for an autogun (lasgun with a different name) for +1
point per model. They can also add a flamer for +5 points per every 10 models in
the squad. They can also add a heavy stubber (36“ S4 AP- Heavy) for +5
points per every 10 models in the squad.
The model looks really good, but the gun stats are drek! |
Then
they can also add Marks to bolster their abilities. These Marks act just like
they do for every one else in the codex. They are not lesser just because they
are stuck on boring old humans. These are at a bit of a reduced cost compared to
the rest of the Codex: Khorne +2/ model, Tzeencth +1/ model, Nurgle +2/model
and Slaanesh +1/ model.
There
are no transport options for this unit, but is that really an issue?
Wait!
The unit Champion can purchase a shotgun for +2 points. Why is this an option?
Is it due to the Dark Vengeance boxed set guy with a shotgun (along with a super
lame mask and coat). Who thinks this is a good use of two points? If the squad
could take shotguns then maybe it might be a viable choice. One guy with a
shotgun is just stupid and not remotely worth it.
Here
we have a cheap mandatory and scoring unit. If you are a more “toys than boys”
player then use two squads of Cultists for your troops and then spend all the
extra points on the goodies you want. There is also the 10 man squad that camps
on a backfield objective and hopes the enemy doesn’t get to them. You could make
them follows of Khorne and run them across the board in a blood fuelled craze.
They could be given a 6++ save. Wait! This is pants on head retarded. The
ability to make them toughness 4 with the help of Nurgle could help with
survival against small arms fire. Being tough is never bad. Then again, if they
have Slaanesh infused initiative 4 they can strike along with the ever popular Marines and that
could actually help them in close combat combat (along with a bit of luck too).
There
is also the ability to run a squad of thirty with three flamers. This gives them
a chance to actually hit something and gives them a little Overwatch buff as
well. There are several builds and uses for Cultists on the table, and that is
always a good thing for a troop choice.
I
like the inclusion of this unit. Now, I doubt I would ever take them due to the
number of models to buy and paint. I also think they should have come armed with
the autogun to start. It just seems like that would make more sense, but who am
I right? The writers have a reason for giving them pistols and knives to start.
Right?
Anyway…….I think a fat 30 man squad with three flamers is a nice troop
choice. Sure they are not going to win a lot or probably kill a lot, but they
will form a nice big cheap irritation. I doubt I’d add any marks either. I like
these guys cheap and expendable just the way the Primordial Annihilator
intended.
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